Red Thorn Racing
Platforms: Windows
Language: C++
Red Thorn Racing is a fast ability based 3D racing game that takes place on unknown planets in the deep reaches of the universe.
- Implemented the game using a modified Wild Magic 4 engine
- Implemented vehicle functionality utilizing the Havok Physics engine
- Created client server networked multiplayer functionality with RakNet networking engine
- Regularly documented modules for other team members
![game 2012-03-30 20-36-46-24.avi_snapshot_01.27_[2016.03.31_03.13.51]](images/game-2012-03-30-20-36-46-24.avi_snapshot_01.27_2016.03.31_03.13.51-300x169.jpg)
![game 2012-03-30 20-43-48-43.avi_snapshot_00.19_[2016.03.30_16.42.38]](images/game-2012-03-30-20-43-48-43.avi_snapshot_00.19_2016.03.30_16.42.38-300x169.jpg)