Red Thorn Racing
Platforms: Windows
Language: C++
Red Thorn Racing is a fast ability based 3D racing game that takes place on unknown planets in the deep reaches of the universe.
- Implemented the game using a modified Wild Magic 4 engine
- Implemented vehicle functionality utilizing the Havok Physics engine
- Created client server networked multiplayer functionality with RakNet networking engine
- Regularly documented modules for other team members