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Red Thorn Racing

Platform: Windows Language: C++ C++HavokMultiplayer

Red Thorn Racing is a fast, ability-based 3D racing game that takes place on unknown planets in the deep reaches of the universe.

  • Implemented the game using a modified Wild Magic 4 engine
  • Implemented vehicle functionality utilizing the Havok physics engine
  • Created client-server networked multiplayer functionality with the RakNet networking engine
  • Regularly documented modules for other team members