Senior Gameplay Programmer · Montréal
Hello, I'm Neil Koo.
I build and ship gameplay systems and AI, and the deep debugging that keeps complex games stable.
I specialize in gameplay systems, AI, and debugging, with over 10 years building and shipping games across PC, console, and mobile. I’m happiest deep in a hard problem — untangling an elusive bug, stabilizing a complex system, or building the tools that help a team move faster.
I’m currently with Gunmetal Games on Rewind 99 as a Senior Gameplay Programmer on contract. Before that, at Invoke Studios, I contributed to Dungeons & Dragons: Dark Alliance and helped take WARLOCK: Dungeons & Dragons from prototype through vertical slice.
Experience
View full résumé →
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Gunmetal Games Senior Gameplay Programmer (Contract) · Rewind 99 (UE5)Apr 2026 – Present
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Invoke Studios Senior Gameplay ProgrammerAug 2019 – Oct 2024
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LuckyHammers Programmer · Terraforming Mars, Carcassonne, Onitama (C# / Unity)Dec 2017 – Jul 2019